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Description
TP-Link Omada ER706W AX3000 WiFi 6 Gigabit VPN All-in-One Gateway RouterOmada AX3000 Gigabit VPN Router Features AX3000 Dual Band WiFi: Supports 2402 Mbps on 5 GHz and 574 Mbps on 2. 4 GHz* 6 Gigabit Ethernet Ports: 1 gigabit SFP and 5 gigabit RJ45 ports provide high speed wired connectivity. Omada Mesh Technology: Seamlessly connects to EAPs that support mesh technology, ideal for large scale scenarios.** Centralized Management: Cloud access and Omada app for ultra convenience and easy management. Boosted Coverage:
Omada AX3000 Gigabit VPN RouterFeatures
AX3000 Dual-Band WiFi: Supports 2402 Mbps on 5 GHz and 574 Mbps on 2.4 GHz*
6 Gigabit Ethernet Ports: 1 gigabit SFP and 5 gigabit RJ45 ports provide high-speed wired connectivity.
Omada Mesh Technology: Seamlessly connects to EAPs that support mesh technology, ideal for large-scale scenarios.**
Centralized Management: Cloud access and Omada app for ultra convenience and easy management.
Boosted Coverage: Triple external antennas extend and concentrate the Wi-Fi signals.
High-Security VPN: Supports multiple VPN protocols including IPSec / SSL / Wireguard / PPTP / L2TP VPN, helping users to establish remote connections more flexibly.?
Abundant Security Features: Advanced firewall policies, DoS defense,IP/MAC/URL filtering, and more security functions protect your network and data.
Specifications
SECURITY
Access Control
Source/Destination IP Based Access Control
Filtering
Web Group Filtering
URL Filtering
Web Security
ARP Inspection
Sending GARP Packets
ARP Scanning
IP-MAC Binding
Attack Defense
TCP/UDP/ICMP Flood Defense
Block TCP Scan (Stealth FIN/Xmas/Null)
Block Ping from WAN
HARDWARE FEATURES
Interface
1 Gigabit SFP WAN/LAN Port
1 Gigabit WAN Port
4 Gigabit LAN/WAN Ports
1 USB3.0 (supports USB LTE dongle and USB Storage)
Button
Reset Button
Power Supply
12VDC / 2A Power Adapter
Wi-Fi Frequency & Signal Rate
2.4 GHz: 574 Mbps
5 GHz: 2402 Mbps (HE160)
Flash
128 MB NAND
DRAM
512 MB DDR4
Dimensions ( W x D x H )
8.9 x 5.2 x 1.4 in (226 x 131 x 35 mm) (Antenna dimensions are notincluded)
Antenna
2.4 GHz: 2 x 3 dBi dual-band detachable antennas
5 GHz: 3 x 4.5 dBi dual-band detachable antennas
Mounting
Desktop/Wall-mounting
Max Power Consumption
EU: 16.8W (with USB 3.0 connected), 11.8W (without USB 3.0 connected)
US: 22.7W (with USB 3.0 connected) 18.2W (without USB 3.0 connected)
PERFORMANCE
GRE
Unencrypted: 624.2Mbps
Encrypted: 301.5Mbps
WireGuard VPN
393.5Mbps
Concurrent Session
150,000
New Sessions /Second
5,100
NAT (Static IP)
937.2 Mbps / 936.1Mbps
AT(DHCP)
945.8 Mbps / 940.6Mbps
NAT(PPPoE)
942.9 Mbps / 942.9Mbps
NAT (L2TP)
837.4 Mbps / 881.5Mbps
NAT (PPTP)
803.0 Mbps / 910.5 Mbps
IPsec VPN Throughput
ESP-SHA1-AES256: 646.9Mbps
ESP-SHA256-AES256: 642.8Mbps
ESP-SHA384-AES256: 648.9Mbps
ESP-SHA512-AES256: 658.4 Mbps
OpenVPN
129.3Mbps
L2TP VPN Throughput
Unencrypted: 1034.0 Mbps
Encrypted: 570.0 Mbps
PPTP VPN Throughput
Unencrypted: 1165.0 Mbps
Encrypted: 209.0 Mbps
SSL VPN Throughput
126.7Mbps
66 Byte Packet forwarding rate1,453,489 pps / 1,453,488 pps
1,518 Byte Packet forwarding rate81,274 pps / 91,275 pps
WIRELESS FEATURES
Advanced Functions
Seamless Roaming
Mesh (with EAP that supports Mesh)
OFDMA
Beamforming
MU-MIMO
Wireless Encryption: WPA/WPA2/WPA3 Personal, WPA/WPA2/WPA3 Enterprise
Guest Network
Support
BASIC FUNCTIONS
WAN Connection Type
Static IP
Dynamic IP
PPPoE (supports MRU Configuration)
PPTP
L2TP
MAC Clone
Modify WAN Address
DHCP
DHCP Server
DHCPv6 PD Server (only in Standalone Mode)
DHCP Options Customization
DHCP Address Reservation
Multi-IP Interfaces
Multi-Net DHCP
IPv6
StaticIP / SLAAC / DHCPv6 / PPPoE / 6to4Tunnel / PassThrough / Non-Address mode
VLAN
802.1Q VLAN
IPTV
IGMP v2/v3 Proxy, Custom Mode, Bridge Mode
ADVANCED FUNCTIONS
ACLIP/Port/Protocol/Domain Name Filtering
Advanced Routing
Static Routing
Policy Routing
RIP
OSPF
Bandwidth Control
IP-Based Bandwidth Control
Load Balance
Intelligent Load Balance
Application Optimized Routing
Link Backup(Timing, Failover)
Online Detection
NAT
One-to-One NAT
Multi-Net NAT
Port Forwarding
Port Triggering
NAT-DMZ
FTP/H.323/SIP/IPSec/PPTP ALG
UPnP
Session Limit
IP-Based Session Limit
VPN
SSL VPN
50 Tunnels
IPsec VPN
100 IPSec VPN Tunnels
LAN-to-LAN
Client-to-LAN
Main, Aggressive Negotiation Mode
DES, 3DES, AES128, AES192, AES256 Encryption Algorithm
IPsec Failover
IKE v1/v2
MD5, SHA1, SHA2-384 and SHA2-512 Authentication Algorithm
NAT Traversal (NAT-T)
Dead Peer Detection (DPD)
Perfect Forward Secrecy (PFS)
PPTP VPN
PPTP VPN Server
PPTP VPN Client (10)
50 Tunnels
PPTP with MPPE Encryption
L2TP VPN
L2TP VPN Server
L2TP VPN Client (10)
50 Tunnels
L2TP over IPSec
OpenVPN
OpenVPN Server
OpenVPN Client (5)
55 OpenVPN Tunnels
"Certificate + Account" Mode
Full Mode
AUTHENTICATION
Web Authentication
No Authentication
Simple Password
Hotspot (Local User / Voucher / SMS/ Radius)
External Radius Sever
External Portal Sever
LDAP
MANAGEMENT
Omada App
Yes.
Centralized Management
Omada Cloud-Based Controller
Omada Hardware Controller (OC300)
Omada Hardware Controller (OC200)
Omada Software Controller
Cloud Access
Yes.
Service
Dynamic DNS (Dyndns, No-IP, Peanuthull, Comexe, DDNSCustomization)
Maintenance
Web Management Interface
Remote Management
Export & Import Configuration
SNMP v1/v2c/v3
Diagnostics (Ping & Traceroute)
NTP Synchronize
Port Mirroring
CLI (only in Standalone Mode)
Syslog Support
Zero-Touch Provisioning
Yes. Require the use of Omada Cloud-Based Controller.
Management Features
Automatic Device Discovery
Intelligent Network Monitoring
Abnormal Event Warnings
Unified Configuration
Reboot Schedule
Captive Portal Configuration
OTHERS
CertificationCE, FCC, RoHS
Package Contents
ER706W
Power Adapter
Quick Installation Guide
System Requirements
Microsoft Windows 98SE, NT, 2000, XP, Vista or Windows 7/8/8.1/10/11
MAC OS, NetWare, UNIX or Linux
Environment
Operating Temperature: 0 °C to 40 °C (32 °F to 104 °F)
Storage Temperature: -40 °C to 70 °C (-40 °F to 158 °F)
Operating Humidity: 10% to 90% non-condensing
Storage Humidity: 5% to 90% non-condensing
Shipping Notes
- Free Standard Shipping on $100+ Orders to the USA.
- Except Preorder products are shipped in 48 hours.
- Delivery to the USA:
- Standard Shipping : 3-10 business days
- If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
- We offer a 30-day return/exchange service after receiving.
- Final sale items are not eligible for returns or exchanges.
- To process your return/exchange, please contact us at [email protected]
- Please click here for more details>>> Return & Exchange Policy
4.3 ★★★★★
Based on 1706 reviews
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Product Reviews
★★★★★ 5
Don't peek at the next page.
Format: Hardcover
Basically, best practices in game engine architecture, citing a wide array of game engines used by a wide array of top game makers.
Out of a ~1150 page book:
The longest chapter is ~150 pages, on Parallelism and Concurrent Programming.
Rendering Engine is ~100 pages
Collision and Rigid Body Dynamics is ~100 pages
3D Math for Games is ~50 pages
I had hoped for treatments on quaternion camera and for entity component system, but alas, no.
What I did get was still crucial. The most illuminating guidance was in Engine Support Systems (~50 pages) which talked about best Memory Management, and in Game Loop and Real-Time Simulation which talks about ideal orders of operations in a highly efficient game loop.
The first 400 pages of this book are not exclusive to games. A new programmer that wants to do high performance programming can gain a lot from this before it gets into 'primarily' game topics.
My strategy for getting through this whale was to never peek at the next page. I did not read (Character) Animation Systems (~100 pages) or Audio (~100 pages), as I do not need them at this time.
You can certainly damage the book if you don't keep in mind its weight, or if you do that maneuver where you forcibly open it against its spine. I did that and the binding popped off the backing. It's all in one piece, and it's easier to read. It's a big tome.
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Reviewed in the United States on February 6, 2022
★★★★★ 5
The Bible, if it was good
Format: Hardcover
I’m not kidding when I say the first 350 pages of this book are quite literally an entire computer science degree. In fact, many CS majors would learn more about some of these subjects here than in their classes. I’m incredibly impressed with the thoroughness and depth of this absolute tome, and I’ll be far more impressed if the binding is able to hold on to all 1200 pages for the whole time it takes me to read it.
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Reviewed in the United States on October 29, 2024
★★★★★ 5
Imprescindible
Format: Hardcover
Libro esencial para entender aspectos técnicos y completar la formación de los estudios universitarios .
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Reviewed in the United States on October 15, 2025
★★★★★ 5
good quality
Format: Hardcover, Format: Hardcover
Content is top notch as always. My 5-stars go mainly to reflect print quality of the book. Text is nice and clear, binding is done in proper cloth spine binding as you would expect from hardcover edition. Ordered my book on Feb 5th, 2019 and received it on Feb 11th, 2019. The book feels solid not like to fall apart right away. No issues like those reported for "Real-Time Rendering, 4th Edition" or "Physically Based Rendering: From Theory to Implementation 3rd Edition" or "3D Math Primer for Graphics and Game Development, 2nd Edition". This one is a keeper, so sad some other CG books had to go beacuse of the quality "issues".
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Reviewed in the United States on February 13, 2019
★★★★★ 4
An Invaluable Book
Format: Hardcover, Format: Hardcover
Game Engine Architecture" by Jason Gregory has proven to be a treasure trove of knowledge, especially in the realms of lower-level computer programming and the inner workings of CPUs. The first third of the book, which I have thoroughly enjoyed, dives deep into the intricacies of memory management and concurrent programming. Gregory’s explanations are so lucid and engaging that the complex concepts of memory orders such as relaxed, release, and acquire have become clear to me, showcasing their critical roles in programming.
What is particularly remarkable is how the book's first 400 pages serve not just as a guide to game engine architecture, but also stand on their own as an excellent introduction to computer science. It's a testament to the author's skill in distilling complex material into digestible content that even those without a vested interest in game development would find immense value in.
However, a caveat I must mention is the book's physical heft. Its size and bulk make it somewhat unwieldy, and I learned this the hard way when it fell from my desk. The impact caused the page binding to tear away from the hard cover, which was disappointing considering the book's cost. Nevertheless, with some craftiness involving thick drawing paper and glue, I managed to repair it. If the author adds any more information to the next edition, it'd probably be best to turn this into a 2-3 volume set to manage the size.
Despite this setback, the book remains an invaluable resource. Its depth and clarity are unmatched, making it a worthy addition to any tech enthusiast's library. Just be sure to handle it with care.
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Reviewed in the United States on November 11, 2023