SKU: 99214727366

Aqua Master Tools P160 Pro Combo Pen

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Description

Aqua Master Tools P160 Pro Combo PenDescription Aqua Master P160 Pro Combo Pen Aqua Master P160 Pro Combo Pen: The Combo pen P160 Pro is the premium user friendly digital hand held meter, offering extended features. It is ideal for measuring the pH, EC, PPM, TDS, and temperature of all sorts of liquids, making it suitable for many industries. The high quality meter is extremely accurate and fits perfectly in your hand with a rubber ergonomic back and a cord to keep the cap secure.

Description
  • Aqua Master P160 Pro Combo Pen
  • Aqua Master P160 Pro Combo Pen: The Combo pen P160 Pro is the premium user-friendly digital hand-held meter, offering extended features. It is ideal for measuring the pH, EC, PPM, TDS, and temperature of all sorts of liquids, making it suitable for many industries. The high-quality meter is extremely accurate and fits perfectly in your hand with a rubber ergonomic back and a cord to keep the cap secure. Moreover, the meter is IP67 waterproof and can even float, so you won't have to worry about losing it.
  • The P160 Pro has a 2-point auto calibration feature for the pH and an analogue EC calibration function, meaning that the calibration solution doesn't need to have a temperature of exactly 25 degrees C.
  • This premium model is delivered in a robust case including calibration solutions pH 4.01, pH 7.00, and EC 1413. The P160 Pro has a dry storage electrode, meaning that storage in liquid is not required.
  • The combo pen comes with batteries and the electrode is replaceable to extend its lifetime.
  • Specifications
  • Specifications
  • pH: 0.1 ~ 14.0 pH
  • EC: 0.0 ~ 19.9 mS/cm
  • TDS: 0.0 ~ 19.99 PPT
  • PPM: 0.0 ~ 1999 PPM
  • Temp.: 0 degrees C ~ 50 degrees C (32 degrees F ~ 122 degrees F)
  • pH: plus or minus 0.1 pH
  • EC: 0.1 mS/cm
  • TDS: 0.01 PPT
  • PPM: 10 PPM
  • Temp.: 0.1 degrees C (1.0 degrees F)
  • EC: plus or minus 2% F.S.
  • TDS: plus or minus 2% F.S.
  • Temp.: plus or minus 0.5 degrees C (32 degrees F)
  • Temp. compensation: 0 degrees C - 50 degrees C (32 degrees F - 122 degrees F)
  • pH: 2 point auto 4.0 - 7.0 pH
  • EC manual cal suitable for every EC buffer
  • Videos
  • Videos: P160 - Operation and use
  • P160 - Operation and use: P160 - pH calibration
  • P160 - pH calibration: P160 - EC calibration
  • P160 - EC calibration: P160 - Electrode replacement
  • P160 - Electrode replacement: P160 - Troubleshooting
  • Range: pH: 0.1 ~ 14.0 pH EC: 0.0 ~ 19.9 mS/cm TDS: 0.0 ~ 19.99 PPT PPM: 0.0 ~ 1999 PPM Temp.: 0 degrees C ~ 50 degrees C (32 degrees F ~ 122 degrees F)
  • Resolution: pH: plus or minus 0.1 pH EC: 0.1 mS/cm TDS: 0.01 PPT PPM: 10 PPM Temp.: 0.1 degrees C (1.0 degrees F)
  • Accuracy: pH: plus or minus 0.1 pH EC: plus or minus 2% F.S. TDS: plus or minus 2% F.S. PPM: 10 PPM Temp.: plus or minus 0.5 degrees C (32 degrees F) Temp. compensation: 0 degrees C - 50 degrees C (32 degrees F - 122 degrees F)
  • PPM Scale: 700 PPM
  • Calibration: pH: 2 point auto 4.0 - 7.0 pH EC manual cal suitable for every EC buffer
  • Features: Battery indicator and automatic temp. compensation
  • Power Supply: 3 x 1.5 Volt AG-13 button cell battery (included)
  • Auto. Power-Off: After 8 minutes
  • Calibration Indicator: With correct calibration
  • Waterproof: IP67
  • Dimensions: 220 x 40 x 40mm
  • Weight: 102g
  • Media
  • Shipping Notes
    • Free Standard Shipping on $100+ Orders to the USA.
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    • Delivery to the USA:
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    Exchange/Return Notes
    • We offer a 30-day return/exchange service after receiving.
    • Final sale items are not eligible for returns or exchanges.
    • To process your return/exchange, please contact us at [email protected]
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    SKU: 99214727366

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    Reviewed in the United States on April 15, 2026
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    Louisville, US
    ★★★★★ 5
    There's nothing else out there that's this comprehensive
    Format: Hardcover
    Unlike my last review, this one I'm happy to write. I'm a game engine programmer, but I don't have a long history with games, and how their engines are typically structured. Every in-house AAA engine will be different of course, and obviously you won't find books (or typically any docs at all really) on the structure of these behemoths, so the best you can hope for is something that tries to give you the high level overview of what to look for - how a tools pipeline is setup, what subsystems to expect, how they interact, etc. This book provides all of that, and so, so much more. I really can't believe how much is packed in this thing. A really nice section on OS fundamentals, extensive coverage of concurrent programming, tools, audio, physics, it's all there (in one way or another). Like most of these kinds of books, you probably don't want to try and read it front to back (although that would be awesome, who has the time for that?) Instead, I've been going to sections on an as-needed basis and picking up just the stuff I need most at that time, and it's been great. I'm at the point in my career where I'm just not buying as many books as I used to, either because they don't deliver on their promises, they only cover the basics, or they just rehash things that have already been covered extensively in other books. This book's definitely got me excited, because it provides a ton of real-world info that's hard to get anywhere else. 100% recommend to anyone new to game engine software development. UPDATE: 6 months later, and this book continues to amaze. After studying every line of code in the section on memory allocators, I've added this feature to my engine and it works great. Same with quaternions. I just keep finding myself reaching for this book! What a great resource, rock solid.
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    Reviewed in the United States on August 18, 2019
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    robert thompson
    Lake Worth, US
    ★★★★★ 5
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    Format: Hardcover
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    Libro esencial para entender aspectos técnicos y completar la formación de los estudios universitarios .
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