SKU: 24688334389

Kansas City Chiefs Football Over the Collar Dog Bandana

Sale price$16.20 Regular price$18.00
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Ships within 48 hours · Estimated delivery Jul 13 - Jul 18

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Description

Kansas City Chiefs Football Over the Collar Dog BandanaKansas City Chiefs Arrowhead, this one is for you! Cheer on your home team with your pup Love KC reversible dog bandana with gold and white polka dots on the reverse side with red stitching. You are getting two bandanas. Slip on bandanas have a different pattern on each side; you are getting 2 for the price of 1. This bandana can be worn by slipping your collar through the opening between the two sides of the bandana. Slip on requires a collar and

Kansas City Chiefs Arrowhead, this one is for you! Cheer on your home team with your pup Love KC reversible dog bandana with gold and white polka dots on the reverse side with red stitching.  You are getting two bandanas. 

Slip-on bandanas have a different pattern on each side; you are getting 2 for the price of 1. This bandana can be worn by slipping your collar through the opening between the two sides of the bandana.  Slip-on requires a collar and cannot be tied around your pet's neck (it does not need to fit all the way around your dog's neck).  #bringyourowncollar 

NEW OPTION: Add-on Scrunchie to your pet's bandana. Whether your dog wears a Martingale collar, harness, or no collar at all, your dog can still be fashionable with one of our reversible dog bandanas! We offer our add-on scrunchie in 3 sizes, and it can be ordered online only for shipping or local pick up at June & Co. Boutique 1229 Heights Blvd.  
 
Please refer to the size guide below to determine the right size for your pet. 

Handmade in the United States (Houston, TX)

 

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    SKU: 24688334389

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    4.1 ★★★★★
    Based on 180 reviews
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    Oilyraincloud
    Fort Morgan, US
    ★★★★★ 5
    Great introduction to Godot 4
    Format: Kindle
    I've been writing various types of software for 10 years and was interested in learning Godot for 2D games. This book turned out to be informative and easy to follow and gave me the knowledge I was seeking. I learn best by example, and this project focused book was excellent in that regard. If you have zero programming experience, I would recommend learning something like Python before diving into this book. The book teaches with GDScript, which is Godot's Python-like programming language. There are some minor mistakes in the book, but an errata is currently being kept up-to-date on the github repository for the book. I opened a few issues for things I discovered, and the author added those things to the errata. Keep this in mind if you end up getting stuck on something and are 100% sure you followed the directions in the book. I use Unreal for 3D games, so I have not yet gone through the chapters of this book for 3D games. I wouldn't expect a drastic drop in quality, but for the purposes of this review I can't give any insight on the 3D chapters.
    WAS THIS REVIEW HELPFUL?YesReportShare
    Reviewed in the United States on November 6, 2023
    R
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    rockspawner
    Pawtucket, US
    ★★★★★ 5
    Use boxes
    Format: Paperback
    Love the start of this too but will not tell you how to import projects use boxes on the side of your pc
    WAS THIS REVIEW HELPFUL?YesReportShare
    Reviewed in the United States on December 9, 2025
    A
    Verified Purchase
    Amazon Customer
    Birmingham, US
    ★★★★★ 5
    Great!
    Format: Paperback
    Enjoying it a lot so far.
    WAS THIS REVIEW HELPFUL?YesReportShare
    Reviewed in the United States on February 21, 2025
    R
    Verified Purchase
    Roger Andersen
    Pawtucket, US
    ★★★★★ 5
    Learning Godot
    Format: Paperback
    simple and easy introduction to godot and gdscript.
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    Reviewed in the United States on January 19, 2024
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    Jennie M. Scaturro
    Cuba, US
    ★★★★★ 2
    A very frustrating experience
    Format: Paperback
    I very rarely write reviews for things, but I felt compelled to do so for this book based on my experience. I had an amazing experience with this book for the first 3 chapters. There were some errors and things just plain missing in those chapters, but I was able to debug and provide solutions for those things. For example, some lines of code were omitted and score keeping was completely left out from Chapter 3. I have since found that errata is helpfully published on the GitHub repository. Overall I had a lot of fun working through the first 3 chapters. Chapter 4 is where I decided to give up and move on to other resources. I found the lack of guidance on level design and truly understanding and using tile maps and tile sets downright frustrating. Perhaps this chapter would be more approachable if I had prior game development experience. The author very much glosses over level design and it went from a poor explanation of the concept to just "now design your level". Referencing the finished project from the GitHub repository did not provide much assistance either. If you are new to game development, I think the first 3 chapters are a helpful introduction and they have definitely furthered my interest in both Godot and game development. However, I had to bail after Chapter 4 in search of better material. Perhaps I will return to the book after learning more from other resources.
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    Reviewed in the United States on July 27, 2024

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